Own Your Favourite Residents.

Become part of this magical world. 

NFT DROP - RESIDENTS

  • Resident ⌗0099

    Resident ⌗0099

    DISTRICT 3

    Bloodline: H1
    Headgear: ¾ Head Mask
    Hair: Black
    Tattoos: No

  • Resident ⌗0054

    Resident ⌗0054

    DISTRICT 5

    Bloodline: H3
    Headgear: Hat / Full Head
    Hair: None
    Tattoos: No

  • Resident ⌗0096

    Resident ⌗0096

    DISTRICT 5

    Bloodline: H3
    Headgear: Hat / Full Head
    Hair: None
    Tattoos: No

  • Resident ⌗0084

    Resident ⌗0084

    DISTRICT 5

    Bloodline: H2
    Headgear: Integrated
    Hair: None
    Tattoos: No

  • Resident ⌗0039

    Resident ⌗0039

    DISTRICT 5

    Bloodline: H1
    Headgear: None
    Hair: None
    Tattoos: Yes

  • Resident ⌗0026

    Resident ⌗0026

    DISTRICT 3

    Bloodline: H2
    Headgear: Symbiotic / Goggles
    Hair: Dark brown
    Tattoos: No

  • Resident ⌗0069

    Resident ⌗0069

    DISTRICT 5

    Bloodline: H1
    Headgear: Helmet / Visor
    Hair: Goatee
    Tattoos: Yes

  • Resident ⌗0081

    Resident ⌗0081

    DISTRICT 1

    Bloodline: Pure blood
    Headgear: Half head mask
    Hair: Mousey
    Tattoos: No

  • Resident ⌗0056

    Resident ⌗0056

    DISTRICT 3

    Bloodline: H3
    Headgear: Symbiotic
    Hair: Dark brown
    Tattoos: No

  • Resident ⌗0037

    Resident ⌗0037

    DISTRICT 5

    Bloodline: H1
    Headgear: None
    Hair: Blonde
    Tattoos: Yes

  • Resident ⌗0020

    Resident ⌗0020

    DISTRICT 3

    Bloodline: H1
    Headgear: Full head mask
    Hair: Blonde / Black
    Tattoos: No

  • Resident ⌗0073

    Resident ⌗0073

    DISTRICT 4

    Bloodline: H1
    Headgear: Full face mask
    Hair: None
    Tattoos: Yes

Featured Citizens

Meet the people who navigate The Dome. Its seekers, builders, and survivors, each with a story to tell.

Resident ⌗0001

Name: Veyra

Personality: Resilient and Tough

Interests: Collecting Old-World Tech. Hunts for forgotten devices and relics

Bloodline: H1

District: D3

Bio:
Veyra makes a living salvaging old-world tech, repairing what she can and selling the rest. She has an eye for forgotten devices, from vintage communication hubs to prototype neural implants, anything with a story.

Her custom helmet is her most prized possession, retrofitted with enhanced optics and a frequency scanner that picks up signals others miss. Some say she once intercepted a transmission from outside The Dome, but she keeps those kinds of stories to herself.

She’s not much for small talk, but if you need something rare, she’s the one to find it. Just don’t expect a discount.

Resident ⌗0127

Name: Renjiro

Personality: Sly and Opportunistic

Interests: Gambling. Bets on races, fights, and high-stakes games

Bloodline: H1

District: D3

Bio:
Renjiro, a fixture in The Dome’s underground gambling circuits, he’s known for reading people better than they read themselves. Whether it's a high-stakes gambling in a backroom club or illegal street hover race wagers, he always seems to come out on top, until he doesn’t.

His mask is more than a statement. It keeps people guessing, makes them uneasy. Some say it’s a lucky charm, others claim it conceals a past he doesn’t want following him. Tattoos mark his victories, his debts, and the names of those who should have never trusted him.

If you have something worth gambling, Renjiro might decide to play, just be ready to lose more than you bargained for.

Resident ⌗0096

Name: Walter Henshaw

Personality: Dignified and Gentlemanly

Interests: Collecting. Preserves rare artefacts, books, and lost knowledge

Bloodline: H1

District: D5

Bio:
Walter Henshaw is a man who values the past in a world obsessed with the future. A respected collector and historian, he has spent decades preserving artefacts, books, and forgotten technologies that most would overlook. He believes that understanding what came before is the only way to navigate what lies ahead.

His custom optics, allow him to analyze objects in ways others can’t. Tracing their origins, decoding hidden messages, and even identifying past owners. His appearance is deliberate, classic, composed.

Walter rarely shares what he knows freely, but for the right person, or the right price, he might part with some valued wisdom or even a piece of undocumented history.

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CLASSIC DROP - SEA ACE COLLECTOR CARDS

  • Sea Ace ⌗015

    Sea Ace ⌗015

    Campari is no ordinary alley cat. She’s sleek, street-smart with matching switchblades that snap out from her paw hands. With blue fur four legs and two arms, Campari roams the city’s backstreets, enforcing her own brand of feline justice. Rumor has it she was the result of a rogue Bloodline experiment, but she escaped.

  • Sea Ace ⌗014

    Sea Ace ⌗014

    Elena, the Playing Card Princess, is a walking enigma wrapped in velvet and mischief. With a crown of golden aces and a gown that shimmers like shuffled decks, she commands a strange power over the cards she adores. Wherever she goes, cards flutter and swirl around her like loyal subjects, forming walls, bridges, or even weapons at her whim. Once an ordinary girl, Elena vanished during a magician’s act, only to reappear as this regal card master, her old life forgotten.

  • Sea Ace ⌗013

    Sea Ace ⌗013

    Fandango is the kid your parents warned you about. The one with a sharp grin full of fanged teeth and an even sharper attitude. The self-proclaimed “King of Chaos” at his school, Fandango was always at the centre of trouble. Whether he’s chewing through locked doors (literally), leading pranks that border on legendary, or charming his way out of detention, Fandango is equal parts menace and charisma.

  • Sea Ace ⌗012

    Sea Ace ⌗012

    Tippy Toes, is the ultimate terror for arachnophobes. With her human head perched on a sleek, glittering fusion of metal andspider body, she delights in creeping through neighbourhoods back in the day, scaling walls, and leaving giant webs in the most unexpected places. Known for popping out of shadows or dangling upside down to whisper “Boo,” she thrives on the shrieks of anyone terrified of her eight-legged kin. But Tippy isn’t all menace, her scares come with a wink, teaching the world to face its fears one scream at a time.

  • Sea Ace ⌗011

    Sea Ace ⌗011

    Daisy, one of the first Dome residents to defy dress trends and embrace the norm in headgear. She broke the traditional boundary, wearing intricate headpieces in public made out of scrap metal, cogs, gears and classic machinery. Her trend spread, catching traction at super speed. Headwear shops popped up in most districts. A revolution in dress had begun.

  • Sea Ace ⌗010

    Sea Ace ⌗010

    Bella Pea, often revered as the guardian of sailors, is a legendary figure known for her soothing influence over the spirits of sailors who have perished in the blue. She offers peace and tranquility to those who have lost loved ones to salty water, or those that spend extended periods away from home. She symbolises the connection between humanity and the vast, mysterious ocean. Bella Pea's gentle touch is said to guide these troubled spirits towards serenity, ensuring their rest in the aquatic realm.

  • Sea Ace ⌗009

    Sea Ace ⌗009

    Zylo's performances are celebrated across all districts. His shows are nothing less than extraordinary. A mix of utter amazement and sheer danger, with both the illusionist and audience engaging in the fine balance of life and death. Most residents are unsure whether his tricks are simply an illusion or abilities from his H3 bloodline, whichever the case, every show is sold out in minutes.

  • Sea Ace ⌗008

    Sea Ace ⌗008

    Part of the first explorer crew sent out from San Valetti to discover new lands in the Dome. At only eight, Quinn left home spending most of his life away from his parents. Sailor Quinn was the first to set foot on Glisten Gorge, naming it from the reflective golden hour light that bounced off the wall of rock. He would end up residing there, marrying, having seven beautiful children and spending his last remaining years on the land he first set foot on.

  • Sea Ace ⌗007

    Sea Ace ⌗007

    Ellavine, the founding member of the Dohan Syndicate, stands as a remarkable figure in the underworld of the Dome. Notorious for her unique approach, she strayed away from the typical path of violence, choosing instead to wield information and intimidation as her primary tool of power. This strategy has proven exceptionally effective, allowing her to expand the syndicate from a small group, to an imposing force of over 2,000 members today.

    Ellavine redefined the operations of cartels in Dome society, establishing her as a pivotal figure in underworld history.

Why A Visual Dome NFT?

  1. Own a unique resident and be part of an evolving world.

  2. Shape the population by the type of residents you buy.

  3. Early bird buyers will get access to future surprises.

  4. Every NFT is a 1/1, truly unique and yours only.

  5. Since you’re the owner, you can frame and print your NFTs.

  6. An investment. Collect, trade, display and admire.

  7. Become part of the Visual Dome community.
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